AI Chess Toy Problems
A downloadable game for Windows and Linux
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Here is my first published round of AI computer generated Chess Toy Problems. These "Mate in Two" problems are generated by my AI program and presented in a playable Chess board for solving. This release serves as a demonstration that AI algorithms can logically generate creative work. As of publishing, no other program has been developed to generate Chess or similar problems to my knowledge.
Status | Released |
Platforms | Windows, Linux |
Author | Axiom |
Genre | Puzzle |
Tags | artificial-intelligence, Board Game, Chess |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | Color-blind friendly, High-contrast, One button |
Download
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Click download now to get access to the following files:
ChessProblems-v08.tar.bz2 57 kB
ChessProblems-v08.zip 18 MB
Comments
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So it turns out you're a couple of years too late; some guy called Azlan Iqbal has already created a chess-problem-creating AI called Chesthetica.
I had no idea. I use a Genetic Algorithm to evolve Chess boards to a solution which is a different approach than what Chesthetica uses. I didn't spend thousands of hours on my Chess Problems generator! My implementation isn't deep and I've been thinking about generating Go problems, and with a little more work a better set of Chess problems too!